AI Insights · Timothy · October 2025
Top Pirate Games on Unified Platform in Latin America Q3 2025
Explore the performance of the top pirate games on unified platforms in Latin America during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the pirate game genre on unified platforms in Latin America showcased interesting trends. The data, sourced from Sensor Tower, reveals how these games performed in terms of downloads, revenue, and active users.
Sea of Conquest: Pirate War by FunPlus International AG saw fluctuating weekly revenues, peaking at approximately $11K at the start of July and then gradually declining to around $7.5K by the end of September. Weekly downloads experienced a notable increase, reaching a high of 4.7K in the last week of September. Active users varied, with a peak of around 34K mid-quarter, though they eventually declined to approximately 24.7K.
Pirates of the Caribbean: ToW from JOYCITY Corp. showed a steady increase in downloads, culminating at 4K in the final week of September. Revenue saw some fluctuations, with a spike to $2.6K at the beginning of September. Active users steadily rose to 6.2K by the end of the quarter.
For Bounty Bash, published by Limebolt, weekly revenue remained consistent, with a peak of $1.1K in early September. Downloads dropped significantly throughout the quarter, starting at 1.5K in July and dwindling to just 36 by the end.
Sailing Age from uLotGame faced a decline in revenue, starting at $1.1K and decreasing to $169 by the quarter's end. The game saw limited download activity after mid-July, maintaining a flat line for the remainder of the quarter.
Finally, Pirate Ships・Build and Fight by HeroCraft Ltd. experienced a steady increase in weekly revenue, peaking at $868 in late September. Downloads remained stable, with a slight rise to 1.4K by the end of the quarter. Active users consistently hovered around 15K, with a slight increase to 16.2K in the final week.
These trends highlight the dynamic nature of the pirate games market in Latin America. For more detailed insights, visit Sensor Tower.